|
This is only the first story we plan to develop. We plan to feature all sorts of airships as well as the exploits of other K-ships besides the K-74. |
|
|
![]() |
Here are the very basic times on record of the K-74 positions on July 18, 1943: - K-74 launches at 1909 from Naval Air Station Richmond. - At 2340 July 18, K-74 encountered a radar contact at Longitude 23 degrees 59 minutes North/Latitude 080 degrees 49 minutes West. - The K-74 settles into the water 2357. The battle lasted only 17 minutes from first radar contact with the U-134 to hitting the water. I'd bet those were some really lo-ong minutes for the crew. ---------------------------------------------------------------------- Sun and Moon Data for The Day The K-74 Engaged the U-134 Sunday: SUN MOON Phase of the Moon on 18 July: waning gibbous with 98% of the Moon's visible disk illuminated. (The Full Moon was on 17 July 1943 at 7:21 a.m. Eastern Standard Time.)
|
| <<-- Sub U-134 Test 001 - 24 MAR 08 Rough test animation to check for flaws in the model and adjustments to the surface textures | |
| <<-- Ocean Test 003 - Continuing refinements to the ocean surfaces and nighttime lighting. Also... this video has been roughly, quickly, edited together with some rough audio added to make it a little more interesting. | |
| <<-- Test Animation 001 - Lens effects and animation test (The car is an approximation) | |
| <<-- Test Animation 002 - Textures and Animation test (and fun with clouds) (The car is an approximation) | |
| <<-- Waves Test Animation - Same weird clouds, but over animated, textured ocean water. THIS ANIMATION IS VERY ROUGH. Just a sketch. |
|
| <<-- Waves Test OO2 - Better test of another ocean surface. We can make the ocean any way we want it to be. | |
The History: A very, very short synopsis The chapter summaries below outline only the most basic events. Details of the incident will be revealed in the actual animation as it evolves and in due course on this website. Chapter 1. |
Chapter 2. At 2340, the K-74 gets a radar contact at a range of eight miles. As the airship approaches the source of the radar contact, 500 feet below them, a wake is observed. The K-74 is maneuvered to stay "down moon" from the vessel making the wake. A submarine is spotted on the surface traveling at a heading of 220 degrees true north. Battle stations is called aboard the K-74. A determination must be made as to whether the submarine is friendly or not. The K-74 withdraws, circling wide into cloud cover. Visual contact with the submarine is lost. |
| Chapter 3. Circling wide, and staying off "down moon" the K-74 again spots the sub whose identity is still not yet known conclusively. With the gunner in his front turret ready at his .50 cal. machine gun, and the bombardier at his Type L-21-A bomb release, the K-74 begins a bombing run on the unknown vessel at 250-feet altitude. Only by firing on the airship will the unknown submarine reveal itself as a German U-Boat. The K-74 will then respond with her weapons. |
Chapter 4. |
| Chapter 5. The crew abandons the sinking airship as the control car fills with water. Grills throws sinks a weighted satchel of classified material into the water. The crewmen get separated into two groups and as Grills swims back to the control car to retrieve a pistol, he is subsequently separated from his men, and begins a swim 20 miles back towards land. Stessel the bombardier, is attacked by a shark and succumbs to the injuries. By about 0945, the next morning, the men are rescued. Eventually, Grills is spotted by the K-32 and rescued by Subchaser 657 and the USS Dahlgren. |
| Some random images follow... | NOTE: The K-74 3D model used in all these test images and animations isn't final. |
<<-- 28 MAR 08 - The U-134 in the water. This is the water that will be used in the animations. Movies soon!
<<-- Click on this image and you'll get another look at the sub in a bigger image. |
|
<<-- 23 MAR 08 - This VII C sub has been revised to play the U-134 that the K-74 engaged in battle. Note the addition of the 'Wintergarten'. That's the 2nd rear gun deck behind the conn tower. Made a LOT of improvements to this model. When it's textured and properly lighted, it'll look even better than the previous textured render. (See image with green background below)
<<-- Click on this image and you'll get another look at the sub in a bigger image. |
|
<<-- 23 MAR 08 - This VII C sub has been revised to play the U-134 that the K-74 engaged in battle. Note the addition of the 'Wintergarten'. That's the 2nd rear gun deck behind the conn tower. Made a LOT of improvements to this model. When it's textured and properly lighted, it'll look even better than the previous textured render. (See image with green background below)
<<-- Click on this image and you'll get another look at the sub in a bigger image. |
|
<<-- 23 MAR 08 - This VII C sub has been revised to play the U-134 that the K-74 engaged in battle. Note the addition of the 'Wintergarten'. That's the 2nd rear gun deck behind the conn tower. Made a LOT of improvements to this model. When it's textured and properly lighted, it'll look even better than the previous textured render. (See image with green background below)
<<-- Click on this image and you'll get another look at the sub in a bigger image. |
|
<<-- 16 MAR 08 - This VII C sub will be revised to play the U-134 that the K-74 engaged in battle. The rear of the conn tower is different and one of the guns has to removed as far as I know right now. -A.C.
<<-- Click on this image and you'll get another look at the sub in a bigger image. |
|
<<-- 16 MAR 08 - Now it has a proper propeller. The front and rear engine cowling are new. They didn't look right. Compare the image just under this one and you'll see the difference. Still need to fix exhaust and intake and add detailing overall.
<<-- Click on this image and you'll get another look at the engine in a (slightly) bigger image. |
|
![]() |
NOTE: The K-74 3D model used in all these test images and animations isn't final.
Lights and textures will make this very nice.
<<-- Click on this image and you'll get another look at the engine in a bigger image. |
![]() |
NOTE: The K-74 3D model used in all these test images and animations isn't final. The gondola or 'car' is simply an approximation and the clouds and such in the backgrounds are just for help with setting up lighting. <<-- Just a shot from one of the test animations. |
![]() |
<<-- A test render while working on the surface textures.
Note the reflected light (this kind of light pattern is called 'caustics') underneath from the ocean surface. |
![]() |
<<-- Another texture test render. Right now... these textures are some I'd made previously for one project or another. Soon, I'll make these textures absolutely specific to the K-74 and it'll look more and more like the real thing. |
![]() |
<<-- Another surface texture Also... the prop spin FX
|
![]() |
<<-- This is what the airship looks like without the textures applied. |
![]() |
<<-- The ocean got frosty when I tried something new.
|